Dawn of the Dragons

1992 gamebook by Joe Dever
0-425-14568-9OCLC31925463Preceded byThe Deathlord of Ixia Followed byWolf's Bane 

Dawn of the Dragons is the eighteenth book of the Lone Wolf book series. As with all of the later Lone Wolf books numbered thirteen through twenty, the North American editions of these books are abridged, with a reduced number of sections. This book does not come with a game map in the American version.

Gameplay

Lone Wolf books rely on a combination of thought and luck. Certain statistics such as combat skill and endurance attributes are determined randomly before play. The player is then allowed to choose Grandmaster Kai disciplines and a selection of Dessi and Crystal Star magics. This number depends directly on how many books in the series have been completed ("Grandmaster rank"). With each additional book completed, the player chooses one additional discipline. The Grandmaster series is different from any in the previous series of books because it gives Lone Wolf spells to use which grow more numerous as his Grandmaster Rank increases.

Plot

Lone Wolf, Kai Grand Master of Sommerlund, has just completed a successful quest when he learns that the Dark God Naar is about to send a large group of fire-breathing dragons against the Kai Monastery. Lone Wolf has to deal with assassins sent to intercept him before he can reach the monastery and lead the new Kai Lords into battle.

  • Gamebooks - Lone Wolf
  • Gamebooks - Dawn of the Dragons
  • Project Aon - Online editions of Lone Wolf
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Lone Wolf gamebooks by Joe Dever
Kai seriesMagnakai seriesGrandmaster seriesNew Order seriesWorld of Lone Wolf series
Other Lone Wolf related worksAdditional info


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