PvPGN

Free and open source software project
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PvPGN
PvPGN running on Linux, Fedora Core 4
Developer(s)PvPGN Team
Stable release
1.8.5
Preview release
1.99.r577
Repository
  • github.com/pvpgn Edit this at Wikidata
Operating systemCross-platform
TypeOpen Source Software
LicenseGNU GPL
Websitegithub.com/pvpgn

PvPGN (Player vs Player Gaming Network) is a free and open source software project offering emulation of various gaming network servers. It is published under the GPL and based upon bnetd.

It supports most features for Blizzard Entertainment's Battle.net "classic" games (Diablo, Diablo II, Diablo II: Lord of Destruction, StarCraft, StarCraft: Brood War, Warcraft II: Battle.net Edition, Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne). It also offers basic support for Westwood Online clients (Command & Conquer: Tiberian Sun, Command & Conquer: Red Alert 2, Command & Conquer: Yuri's Revenge). Westwood support is still at an experimental state.

Typical uses

A PvPGN Server can be used:

Supported protocols

The list of supported clients and their minimum version required is:

Supported platforms

Code style and development

PvPGN is free software, licensed under the GNU General Public License version 2. It is written in the C programming language; its source code is hosted in a CVS repository. PvPGN is mature and highly scalable - a single server instance is capable of over 21,000 real-time connections.

C++ branch

Starting with PvPGN 1.99, a new branch was created and work is underway to incrementally convert the codebase to C++. The new branch is hosted in Apache Subversion rather than CVS.